Showing posts with label Props-Assets. Show all posts
Showing posts with label Props-Assets. Show all posts

Jan 30, 2015

Zbrush 4R7 beta test!

Hello!

I had the honor to beta test zbrush 4R7.
It was a great experience, and the Pixologic staff is amazing,
always listening and concern about the vision of the artist.

Here some of the work I did during the beta test.









For more pictures visit my Zbrush central thread :
http://www.zbrushcentral.com/showthread.php?191420-Lucas-Hug-Zbrush-4R7-beta-test-work


See you!
Lucas

Jul 21, 2013

Crashed Scene - Updates

Hello there,

Here some updates.

This is the ship that I will put on the background.
It's based on the UNSC Spirit of Fire ship from Halo :

The green is the grass, the Blue is some dirt tint (brownish), the black is a kind of smooth rock and the red its a broken rock. I didn't use a unique Rock texture but prefer Tileable and Vertex paint, then with 4 differents rock mesh I could duplicate them and they look different.

And the new version of the cryo chamber.
Screenshot from UDK.

Here the Character I will put in the Cryostasis.
This is the Highpoly from Zbrush. I wanted to buy a scan, then I prefer to use
an old character I did, and adapt it. I still have to do the tubes and mask :)

Cheers,
Lucas

Jun 27, 2013

"Crashed" Scene - Cryo escape chamber.

Hello There!
Here the cryo escape chamber, that I put quickly in Marmoset toolbag for a quick render.
For the textures I used Photoshop and the bakes that I get from the Highpoly I did in zbrush.
I use Bodypaint to delete all the seams and did some scratches where the seams was, pretty useful tool.



Cheers,
Lucas

May 25, 2013

"Crashed" Scene - Ideas, concepts, moodboard and a start of modeling

Hello,
Here some references research and some concepts done for my new scene.
I start modeling the cryo stasis chamber in zbrush.

My goal will be to create an open environment with interesting weather effect and ambiance, something different that my previous scene who was blue sky.
I want to create a 3d model for the mountain for this time. Something I wanted too, was to mix natural and high tech objects.

The story that I want to communicate is simple. An alien spaceship crash in a land who's like scotland. And aliens escape via a cryo escape chamber. We can see the spaceship in fire and more cryo escape chamber falling down from the sky.

More news soon :)




Any questions let me know.
Cheers
Lucas

Apr 29, 2013

Hard Surface Training in Zbrush

Here some studies I did to practice Hard surface in zbrush!
So much work for that, lol, and it have 57 million polys!!!
But I learn a lot, that was the point ;)



Cheers,
Lucas

Jan 25, 2012

Totem - UDK








The animation :

Aug 22, 2011

Buddha

Hi!
Here The first render that I did with Maya and MentalRay.
I model the buddha just for that occassion.
The mesh was done on zbrush and
the rest was done on maya (light, Bokeh, DOF,...).
I just adjust the color, put some dust,... on photoshop.See you
Lucas





Oct 24, 2010