Hi!
Here The first render that I did with Maya and MentalRay.
I model the buddha just for that occassion.
The mesh was done on zbrush and
the rest was done on maya (light, Bokeh, DOF,...).
I just adjust the color, put some dust,... on photoshop.See you
Lucas
Very very good
ReplyDeleteThe DOF and BOKEY seem a bit intense to me?
A rim light would be good too so the model is less black on the right hand side
Bohemond
Hey Bohemon!
ReplyDeleteThanks for your comments!!! :)
I just saw my model on my work computer and
it's really different than the one in my home computer -_-'
And for the black zone, I just follow that Ryan Kingsley said on one tutorial! But if you have the same screen adjustement that I have at work, I'm agree with you!!! ;)
See you!
Lucas
De travailler sur un tel modèle a du te permettre de méditer...
ReplyDeletesee you and kiss
maman
Sinon ti pipe, le boudha lé jolie mais rajoute un peu un texture la boue si le visage, il raleré plus le style.
ReplyDeleteAurémonbarre
coucou!
ReplyDeleteMerci maman pour ton message :)
Sinon laute ga la taille, la bou si la figir???
Mete la bou si out figir ou sa ral plis le style XD merci bro!
Bizzzz