Aug. 22, 2011

Buddha

Hi!
Here The first render that I did with Maya and MentalRay.
I model the buddha just for that occassion.
The mesh was done on zbrush and
the rest was done on maya (light, Bokeh, DOF,...).
I just adjust the color, put some dust,... on photoshop.See you
Lucas





5 comments:

  1. Very very good
    The DOF and BOKEY seem a bit intense to me?
    A rim light would be good too so the model is less black on the right hand side
    Bohemond

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  2. Hey Bohemon!
    Thanks for your comments!!! :)
    I just saw my model on my work computer and
    it's really different than the one in my home computer -_-'
    And for the black zone, I just follow that Ryan Kingsley said on one tutorial! But if you have the same screen adjustement that I have at work, I'm agree with you!!! ;)
    See you!

    Lucas

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  3. De travailler sur un tel modèle a du te permettre de méditer...
    see you and kiss
    maman

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  4. Sinon ti pipe, le boudha lé jolie mais rajoute un peu un texture la boue si le visage, il raleré plus le style.
    Aurémonbarre

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  5. coucou!
    Merci maman pour ton message :)
    Sinon laute ga la taille, la bou si la figir???
    Mete la bou si out figir ou sa ral plis le style XD merci bro!
    Bizzzz

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